From April to September 2017 we joined the production of Wolfenstein 2, in support of Machinegames, delivering game-ready environment art for different locations of the story. Starting from rough blockouts, our task was to use the provided concept art as a reference and inspiration to bring the environments to life, matching the style of the settings, along with the gameplay requirements and story/mood progression.
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THN Credits
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Creative Director: Mauro Frau
Producer: Zoltan Pocza
Artists: Levente Gajdos, Akos Szabo, Kenneth Doronin, Adam Szalai